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God Touch

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Devlog

  • Update 1.2
    July 24, 2020 by TheDarkBear#generation, #world, #2D, #pixel, #civilization, #god
    Welcome! I am pleased to present you update 1.2! Compared to the previous version, there have been quite large changes. I dare say that the changes are visible at first glance. Since the addition of... Continue reading
  • Update 1.1
    July 02, 2020 by TheDarkBear#update, #news, #fixes
    Hi! I finished a few things today and I'd like to share what the game looks like now. Personally, I am very satisfied with the speed of island generation, in the future I would like to speed up the wh... Continue reading
  • What am I working on?
    June 28, 2020 by TheDarkBear#Update, #new, #world, #Info
    For the last few days I have been working on basic world editing. In the next version, you can edit the terrain, zoom in on the map, and also pan the map. I have also converted the map into individual... Continue reading
  • Plans for mapGen1
    June 13, 2020 by TheDarkBear#Update, #Info, #Development
    I decided that the first part of the development would belong to the map generator. That means until there is a good generator, there will be nothing else. My plans for "mapGen1": Better distribution... Continue reading
  • Added on itch
    June 11, 2020 by TheDarkBear
    LUNCH In lunch version game contains only one major feature. Word generating. It's still in the early stage. How i generating my world? With lot of maths unfortunately. Firstly i generate random poi... Continue reading
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