Welcome to the world of TowerZ!

Build your way through a diverse landscape filled with challenges and dangers. Strategically place and upgrade your towers, each with unique abilities, to defend your kingdom against waves of varied enemies. Experiment with different combinations and upgrades to find the perfect defensive strategy.

This is an early playable version (proof of concept) created in a short time. I plan to further develop the game and add more content, such as:

  • New tower types: With diverse attacks and abilities.
  • Additional enemy types: With unique attributes and resistances.
  • Sound design: To enhance the atmosphere and immersion.
  • Terrain interactions: Add dynamic elements to the battlefield.
  • Random events: To spice up the gameplay and keep you on your toes.
  • Improved graphics and sound: For an even better gaming experience.

Your feedback is invaluable and will help me improve the game! I would also appreciate any form of support to help me continue developing this project.

Roadmap

Version Features
0.2
  • Enemies update (new enemies, animations, effects)
  • Tower update (Animation, effects)
  • Difficulty adjustment
0.3
  • Support towers
  • Barricades
  • New upgradable stats for towers
0.4
  • Tower tier upgrades
  • More barricades
  • Better UI
0.5
  • More tower types (Laser, magic, etc.)
  • New resources
  • Mining towers
0.6
  • Player upgrades
  • Game modifiers
0.7
  • Shop
  • Upgrade cards
0.8
  • Interactive world
  • 0.9
    • Additional enemy types
    • Sound design
    • Terrain interactions
    • Random events
    1.0
    • More game modes
    • Achievements and leaderboards
    • Polished visuals and audio
    • Localization
    Updated 4 days ago
    Published 22 days ago
    StatusIn development
    PlatformsHTML5
    AuthorTheDarkBear
    GenreStrategy, Action
    Tags2D, Pixel Art, Tactical, Top-Down, Tower Defense, Unity

    Development log

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